Kick a Lucky Block Simulator & Luck Calculator

Simulate kicks, compare mutation odds, and estimate how luck multipliers change your expected attempts.

Quick Answer: This simulator estimates per-kick and cumulative mutation odds using community-reported rates. Adjust target and luck (1x–25x) to compare expected kicks and 95% confidence attempts. Results are for planning, not real rewards.

Estimated odds from community-reported data. See methodology below.

Controls

SelectedRainbow
30x - 1 in 20,000
2x
1x5x10x25x

Latest result

Kick to start
CommonGoldCommon

Run Summary

Kicks0
Cumulative probability0.01%
Adjusted chance1 in 10,000
Expected kicks10,000
95% confidence29,956 kicks
Best foundNone yet

This simulator uses estimated, community-reported mutation odds for planning only. It does not affect or predict your real in-game rewards.

How the simulator works

The tool keeps the math visible so the page stays useful without pretending community estimates are developer-published values.

Target

Choose the mutation you want to plan around, from Gold to Rainbow.

Luck

Apply a 1x-25x multiplier to estimate how luck changes expected attempts.

Results

Track cumulative probability, expected kicks, confidence estimates, and best found history.

Mutation odds table

MutationMultiplierEstimated ChanceBest ForConfidence
Rainbow
30x1 in 20,000End gameMedium
Electrified
16x1 in 5,000LateMedium
Shadow
12x1 in 2,000LateMedium
Radioactive
8x1 in 333Mid-lateMedium
Molten
6x1 in 125MidMedium

Probability Math Explained

Adjusted chance per kick

min(baseChance x luckMultiplier, 1)

Chance after N kicks

1 - (1 - adjustedChance) ^ N

Expected kicks

1 / adjustedChance

Estimated odds come from community-reported data. This simulator does not affect or predict real in-game rewards.

Rainbow at 1x / 10x / 25x luck

The same target, three luck levels. Expected kicks is the average; the 95% confidence line is the honest planning number because a 37% of runs take longer than the expected value at base luck.

LuckAdjusted chanceExpected kicks95% confidencePractical read
1x~1 in 20,000~20,000~60,000Unreasonable for casual play. Commit a dedicated grind or skip.
10x~1 in 2,000~2,000~6,000Reasonable for a dedicated player across several long sessions.
25x~1 in 800~800~2,400Feasible within a single grinding session if your zones support it.

Values derived from the adjusted-chance formula: adjustedChance = min(baseChance x luckMultiplier, 1). 95% confidence solves 1 - (1 - adjustedChance)^N >= 0.95. Rounded for readability. Rainbow base chance uses community-reported 1 in 20,000.

Does this simulator affect my real game rewards?+

No. The simulator is for planning and learning only. It does not affect or predict real in-game rewards.

Are the odds official?+

No. The odds are estimated from currently known community-reported data and may change after updates.

What does 95% confidence mean?+

It estimates how many kicks would be needed to reach a 95% cumulative chance under the selected estimated odds and luck multiplier.

Which mutation should I simulate first?+

Rainbow is the best overall target, while Electrified is a more realistic late-game target.

Plan your next progression path.

After estimating odds, compare rewards, zones, weights, and codes status before you decide what to chase.