Kick a Lucky Block Simulator & Luck Calculator
Simulate kicks, compare mutation odds, and estimate how luck multipliers change your expected attempts.
Estimated odds from community-reported data. See methodology below.
Controls
Latest result
Run Summary
This simulator uses estimated, community-reported mutation odds for planning only. It does not affect or predict your real in-game rewards.
How the simulator works
The tool keeps the math visible so the page stays useful without pretending community estimates are developer-published values.
Target
Choose the mutation you want to plan around, from Gold to Rainbow.
Luck
Apply a 1x-25x multiplier to estimate how luck changes expected attempts.
Results
Track cumulative probability, expected kicks, confidence estimates, and best found history.
Mutation odds table
| Mutation | Multiplier | Estimated Chance | Best For | Confidence |
|---|---|---|---|---|
Rainbow | 30x | 1 in 20,000 | End game | Medium |
Electrified | 16x | 1 in 5,000 | Late | Medium |
Shadow | 12x | 1 in 2,000 | Late | Medium |
Radioactive | 8x | 1 in 333 | Mid-late | Medium |
Molten | 6x | 1 in 125 | Mid | Medium |
Probability Math Explained
min(baseChance x luckMultiplier, 1)
1 - (1 - adjustedChance) ^ N
1 / adjustedChance
Estimated odds come from community-reported data. This simulator does not affect or predict real in-game rewards.
Rainbow at 1x / 10x / 25x luck
The same target, three luck levels. Expected kicks is the average; the 95% confidence line is the honest planning number because a 37% of runs take longer than the expected value at base luck.
| Luck | Adjusted chance | Expected kicks | 95% confidence | Practical read |
|---|---|---|---|---|
| 1x | ~1 in 20,000 | ~20,000 | ~60,000 | Unreasonable for casual play. Commit a dedicated grind or skip. |
| 10x | ~1 in 2,000 | ~2,000 | ~6,000 | Reasonable for a dedicated player across several long sessions. |
| 25x | ~1 in 800 | ~800 | ~2,400 | Feasible within a single grinding session if your zones support it. |
Values derived from the adjusted-chance formula: adjustedChance = min(baseChance x luckMultiplier, 1). 95% confidence solves 1 - (1 - adjustedChance)^N >= 0.95. Rounded for readability. Rainbow base chance uses community-reported 1 in 20,000.
Does this simulator affect my real game rewards?+
No. The simulator is for planning and learning only. It does not affect or predict real in-game rewards.
Are the odds official?+
No. The odds are estimated from currently known community-reported data and may change after updates.
What does 95% confidence mean?+
It estimates how many kicks would be needed to reach a 95% cumulative chance under the selected estimated odds and luck multiplier.
Which mutation should I simulate first?+
Rainbow is the best overall target, while Electrified is a more realistic late-game target.
Plan your next progression path.
After estimating odds, compare rewards, zones, weights, and codes status before you decide what to chase.